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The
City of Lost Souls |
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LunaSea's review | Sanjuro's
Review | notes | availability | |
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AKA: |
Hazard
City |
Michelle Reis |
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Year: |
2000 |
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Director: |
Takashi
Miike |
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Cast: |
Teah,
Michelle Reis, Patricia
Monterola, Mitsuhiro Oikawa, Koji Kikkwa, Terence
Yin |
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The
Skinny: |
Definitely
not the best Takashi Miike film out there, but still very
fun. The director's tongue-in-cheek, comic-like treatment
of the Yakuza genre is increasingly more creative. There's
also Michelle Reis, looking stunning as always, which may
be a plus for many. |
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Review
by LunaSea: |
The
scene: an arena full of excited fans, screaming their lungs
out in anticipation for the next fight. The trainers enter
the field through fancy high-tech doors. The fighters are
waiting for the signal, anxious and confident, when suddenly
the cells open and two loosely computer animated cocks jump
out going at each other. They use kung-fu that would make
Jet Li proud and then in a touch of comedic genius the air
freezes with one of the two 'fighters' in mid air, the camera
panning around, then following the animals in Matrix-like
fashion. Ladies and gentlemen, welcome to the crazy world
of Takashi Miike.
The first time I watched a Miike
film the thing that came to mind was Tsui Hark at his best.
Here was a director whose energy and creativity hit you so
violently that you hardly had enough time to digest what had
happened. Tsui's critics often pointed out that he was a director
who liked to throw (shoot) everything at the wall hoping something
would stick, but when things worked for the Hong Kong New
Wave master usually 80% of what he was "throwing at the
wall" would stick so strongly that you could hardly forget
it. Miike is the same, as his films take the genre denomination
and flush it down the toilet. They make everything, from the
simplest scene to the most important, stick out because of
his visual creativity and the energy he uses in editing and
arranging the film.
Tsui Hark's biggest fault was
probably his need to entertain people. His usage of unnecessary
comedy often ruined powerful scenes. Today's Tsui Hark is
a man who seems to have lost his touch after his brief and
disastrous Hollywood tenure, and is facing great expectations
he hasn't matched since his 1995 films The Blade and
The Chinese Feast. On the other hand, Takashi Miike
seems more interested in pleasing himself. Audience response
comes a distant second. Miike is a director in his prime.
He seems to improve film after film in his quest to destroy
every genre's conventions. The results are works full of passion
that are able to shock and entertain at the same time.
What is similar between the two is
that they're directors who are able to involve by attacking
the viewer's senses. The success of their films is based on
their ability to challenge your expectations regarding genre
formulas, character development and the use of camera in storytelling.
With City of Lost Souls (which at first seems like
a routine action film) Miike is able to make something compelling
just because of the way he approaches the idea of the Yakuza/gangster
film. The characters here are purposely stereotypical, but
he often goes further than that, adding comic-like situations
(a midget who brushes his teeth with cocaine, an alien looking
gangster, and more) and visual means to further his storytelling.
It seems that the script for Miike is just an outline to remind
him what the film is about. From there his imagination, the
film's surroundings, his actors' interpretations, and other
outside influences shape the film. In fact, if you had to
sum the plot you'd get just that, an outline that wouldn't
be enough to understand this film, because its force plays
more on your senses than on your mind.
Action here isn't just action. Miike
uses the camera in different ways to bend common rules. Scenes
don't end like you expect, meaning anything can happen at
any given time. One may suggest all this ultimately means
nothing, that the film is pointless. However, that might just
be what the director wanted. Some may think City of Lost
Souls is just an exercise in style over substance, but
there's something deeper hidden under all the bombastic visuals.
The film explores raw instincts like violence, love and emotional
connection. He treats violence honestly and doesn't present
it as something that's alien to us (Miike treats sex much
the same way in his other movies). You never know where the
characters will go because they never think about it. They
just do whatever their instincts tell them, and that's the
way Miike makes films too.
There really isn't a performance
that stands out in this film. It's more of an ensemble piece
with fine, if unimpressive performances. But somehow it all
works because they don't treat the stereotypical characters
too seriously, and they really try to have fun with it. At
the end the most interesting characters are the gangsters
that follow them. The film is multi-ethnic (Brazilian, Russian,
Chinese, Japanese and who knows what else) and the constant
change of language might confuse people, but after all it
just adds to the fun.
This is a film that should be taken
as tongue-in-cheek, irreverent escapist entertainment, and
there are no big ambitions or pretensions here. City of
Lost Souls isn't as viscerally powerful and shocking as
Miike's Dead or Alive, Audition or Visitor
Q, but his creativity and incredible energy guarantee
that you'll be challenged and compelled by what's onscreen
- even when it's seemingly routine. The enfant terrible of
Japanese Cinema has done much better (and worse) than City
of Lost Souls, but you shouldn't miss this film anyway.
(LunaSea 2002) |
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Alternate
Review |
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Review by
Calvin
McMillin: |
A
man's head set aflame, a ping-pong game of death, and a Matrix-inspired
CGI cockfight are just a small sample of the nutty things
you'll see in Takashi Miike's deliriously entertaining City
of Lost Souls. And despite the sheer Looney Tunes absurdity
of the aforementioned scenes, the film isn't altogether insane.
In fact, there's just enough believable human drama in here
to make you care who lives or dies by the final reel.
Once again, Miike takes a typical
genre piecean "on the run from the mob" plotlinemixes
it with a love story, and twists it just a little further
to make something truly his own. City of Lost Souls
showcases a Japan that would give America a run for its money
in the "melting pot" category. If this movie were
to be believed, it would seem that gangster life in Japan
is a virtual cornucopia of cross-culturalism as the Brazilian,
Japanese, and Chinese people are locked in a seeming battle
for survival. Our protagonist is Mario, a Japanese-Brazillian
hitman, who's introduced in a guns-a-blazin' barroom shootout
that borrows liberally from the John Woo handbook. But standard
bullet ballet isn't enough for Miike, as his protagonist proceeds
to hijack a helicopter moments later in an effort to save
his Chinese gal pal Kei (Michelle Reis). It seems that Kei's
stuck on a bus full of foreigners and headed for deportation,
that is until Mario shows up with machine gun in hand. Mario's
all-out assault on the bus to save his girlfriend is the kind
of delirious comic action piece that would end most action
movies, but in City of Lost Souls, this is only the
beginning!
Of course, after that exciting
sequence it's still not smooth sailing for the characters.
No, Mario and Kei have to deal with their own pasts as former
lovers insinuate themselves into the narrative. Kei's ex is
Ko (Mitsuhiro Oikawa), an obsessive, androgynous Chinese gangster,
with a penchant for ping-pong, bondage, and model making.
He's still in love with Kei, and will even to stoop to using
his henchmen (headed by Terence Yin) to get her back. On Mario's
side, there's Lucia (Patricia Monterola), a fiery prostitute,
ex-lover, and primary caregiver for a blind girl named Carla.
She still holds a grudge against Mario, but helps the happy
couple anyway. Hoping to be smuggled out of the country by
boat, the pair are forced to come up with some serious cash
to pay a drunken Russian travel consultant who'll arrange
their departure.
But things only get worse when Mario
and Kei crash a drug deal between Ko's men and a rival Japanese
faction. Fittingly, Mario swipes not the money, but mistakenly
a suitcase full of cocaine. Desperate for cash, he sells the
drugs to a local TV anchorman, with disastrous results. Later,
Fushimi (Koji Kikkawa), the self-appointed leader of the Yakuza
gang, nabs little Carla to draw Mario out of hiding. Cue the
uproarious, adrenaline-pumped finale, which is soon followed
by an unexpected denouement that stays true to the film's
noir roots. Still, Miike isn't content to end the film on
such a down note. Stay tuned as the end credits roll for a
hilarious kicker that shows how the surviving members of the
movie cope with their losses. It seems that even amidst all
this blood and carnage, true love springs eternal. Of course,
for Miike, it occurs in a loony, totally perverse fashion!
City of Lost Souls is
a movie that could have easily unraveled due to its own tongue-in-cheek,
anything-goes philosophy, but in truth, the film holds together
remarkably well. Newcomer Teah pours just enough charm and
charisma into his role as Mario to make his hitman character
utterly likable. In fact, all the major characters are given
such distinct personalities and looks that if given a chance,
each one could probably carry a film on their own. Sure, sometimes
believability gets chucked out the window in favor of a bizarre
action or comedy setup, but Miike does it so well, that you
don't even care. Much like the highly popular anime series
Cowboy Bebop, Takashi Miike's City of Lost Souls
successfully fuses so many familiar elements (Sergio Leone,
film noir, manga) while adding a great deal of himself, that
the end product feels like something brand new. (Calvin McMillin, 2002) |
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Notes: |
Based on a novel by Seishu Hase
The American Cinematheque
release includes a mini-game called "Escape from Tokyo"
that tests viewers' knowledge on a variety of subjects relating
to the film's more peculiar aspects. The game's a hoot; just
don't play it before you watch the movie. |
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Availability: |
DVD
(Hong Kong)
Region 0 NTSC
Mei Ah Laser
Widescreen
Japanese Language Track
Dolby Digital 5.1 / DTS 5.1
Removable English and Chinese Subtitles |
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DVD
(USA)
Region 0 NTSC
American Cinematheque
16x9 Anamorphic Widescreen
Japanese Language Track
Dolby Digital 5.1
Removable English Subtitles
Making of The City of Lost Souls, Theatrical Trailers, Takeshi
Miike Filmography
"Escape from Tokyo" game |
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image courtesy
of Mei Ah Laser Disc Co., Ltd.
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LoveHKFilm.com
Copyright ©2002-2017 Ross Chen
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