|  | Review by Kozo:
 | Peco (Yosuke Kubozuka) 
                            and Smile (Arata) are two life-long friends who belong 
                            to their high-school ping pong team. Peco is the over-confident, 
                            borderline egotistical member of the pair, who desires 
                            openly to be the world's greatest ping-pong player. 
                            However, despite his obvious talents, he's lazy and 
                            doesn't apply himself to the sport. Smile (who's so 
                            named because he never does), is the opposite of Peco, 
                            and plays without passion or love. He says he does 
                            so simply to pass the time, and frequently submits 
                            to pal Peco during their friendly matches. Things change between 
                            the pals when they find themselves challenged at the 
                            tables. Their coach (Naota Takenaka) pushes Smile 
                            hard, as he recognizes what Smile and even Peco do 
                            not: that Smile has surpassed his friend at ping pong. 
                            Meanwhile, Peco finds himself emotionally conflicted 
                            at Smile's growing skilland his newfound desire 
                            to excel. Also factoring in is the arrival of China 
                            (Sam Lee), a ringer from (duh) China who's been enlisted 
                            by a rival high school to take them to the championship. 
                            However, standing in everyone's way is Dragon (Shido 
                            Nakamura), the reigning champ, who's so dedicated 
                            to the sport that he practices until he bleeds and 
                            preps before matches by isolating himself in the toilet. 
                            Eventually, Smile and Peco must come to terms with 
                            their reasons for playing ping pong, and with what 
                            it means to them personally. And, somebody must win. Based on a manga by 
                            Taiyo Matsumoto, Ping Pong is a sports story, 
                            and as such features the usual sports themes that 
                            have been seen in many, many previous films. Tried-and-true 
                            issues of friendship, competition, individual desire, 
                            love of the game, and sportsmanship fill this flick 
                            from end-to-end. Characters openly wonder about their 
                            abilities, despair at their lack of talent, and question 
                            one another's dedication. Some of the soul-searching 
                            seems forced; some characters discover new personal 
                            epiphanies at seemingly the drop of a hat. Also, there 
                            are your usual big matches and existential sports 
                            narration, which really provide nothing new. And, 
                            it's all applied to the sport of ping pong, which 
                            may not excite every fan of sports films.  Still, Ping Pong manages 
                            to rise above the pitfalls of the sports genre thanks 
                            to sure, judicious direction (courtesy of first-time 
                            director Fumihiko 
                          Sori), and a predominant tone 
                            that could only be described as quirky lyricism. The 
                            characters are so over-the-top that they're obviously 
                            drawn from manga, but they manage to be winning and 
                            always interesting. Yosuke Kubozka brings some genuine 
                            emotion to Peco's petulant behavior and fits of mugging, 
                            and older actors Naota Takenaka and Mari Natsuki lend 
                            fine support to the proceedings. Also, the references 
                            to Japanese superhero media, and the deadpan humor 
                            (which is typical of Japanese cinema) add charm and 
                            whimsy to the proceedings. This isn't gut-busting 
                            stuff, but it's funny nonetheless. Then there's the ping 
                            pong. While the first hour slyly eschews the ping 
                            pong for character and plot development, the second 
                            hour comes alive with entertainingly staged matches 
                            that play like a cross between Forrest Gump and Shaolin Soccer. Ping pong balls spin and 
                            change course in flight, characters leap to return 
                            serves, and slow motion abounds. The euphoric sight 
                            of the final ping pong duels should erase whatever 
                            nagging doubts you have about the film's maddeningly 
                            slow pace, or deadpan existential wackiness. Whatever 
                            your take on the sometimes bizarre philosophy embedded 
                            in Ping Pong, you should find the table tennis 
                            action tops.  Not that the film is for 
                            everyone. That ping pong and its accompanying strategies/philosphies 
                            could be taken so seriously is a conceit that needs 
                            to win over the audience. If someone out there watched 
                            Shaolin Soccer and thought, "Man, this 
                            is silly," then they should probably skip Ping 
                            Pong too. But those who enjoyed Shaolin Soccer, 
                            or found the anime sports melodrama of Initial 
                            D or Princess Nine enchanting, should find Ping Pong to be a winner. Sure, it's not realistic, 
                            and it's even more than a little strange, but this 
                            is great stuff. And quite possibly great cinema. (Kozo 
                            2003) |  |