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Review
by
Kevin Ma: |
Every Sunday night,
the Japanese satellite TV station in the United States
would broadcast the weekly rakugo show on TV,
in which well-known (read: old) rakugo comedians
would sit on stage and do single-man routines involving
multiple characters, storytelling, and even some action
without the aid of props. Dependent on comic timing,
speaking tones, and specific language references,
the routines were often too much for my feeble Japanese
ability to understand. The same thing happens when
listening to the rakugo routines in Hideyuki Hirayama's
Talk, Talk, Talk, a gentle comedy-drama about
the gradually dying art. Thankfully, the film's enjoyment
is not reliant on understanding rakugo, which
doesn't seem all that funny in English subtitles.
Mitsuba (Taichi Kokubun,
a member of the pop group Tokio) is one of the few
young rakugo students of the storytelling art
remaining in Japan. Audiences are dwindling, and everyone
but Mitsuba himself agrees that he's not very talented
at what he does. In fact, a stiff comedian who causes
audience members to walk out probably has no place
in the business. Nevertheless, Mitsuba remains committed
to rakugo, stubbornly performing only the classics
written by his mentor, who seems to have given up
on him altogether.
Through several fateful occurrences,
Mitsuba comes across three people who need help from
him: Satsuki (Karina), a beautiful but glum girl who
can't even crack a smile, let alone communicate well
with others; Murabayashi (Yuki Morinaga), a talkative
youngster who is bullied at his Tokyo school because
of his thick Kansai dialect; and Yugawara (Yutaka
Matsushige), an ex-baseball player who can't bring
his usual critical nature into the commentary booth,
where he stutters his way through every game. They
end up forming a small class, hoping Mitsuba would
teach them how to speak better in their respective
lives. A failing communicator himself, Mitsuba ends
up teaching them the only thing he knows: rakugo
routines.
With an art as old as rakugo,
Talk, Talk, Talk can be labeled as a movie
about young people for old people. From old rakugo
theaters to the streets of Asakusa to the Arakawa
streetcars, images of old Tokyo are sprinkled throughout
the film. Talk, Talk, Talk is a mature but
pleasant film that is suitable for a broad audience,
though its focus on character development over plot
development may not appeal to a younger crowd, who
may be attracted by the presence of popular musician
Kokubun. Nevertheless, it's screenwriter Satoko Okudera
and director Hideyuki Hirayama's ability to get us
involved in these characters that makes the film so
pleasant in the first place. While the four protagonists
are flawed in their own right, their personalities
eventually grow on us to the point that we end up
caring about each step they take in the story. Talk,
Talk, Talk doesn't need over-the-top acting or
chaotic comic situations typically associated with
films about that age group. Instead, it effectively
relies on the charm of the characters and its main
subject to entertain audiences in an unassuming manner
- hence my calling it a film about young people for
those who aren't young.
The problem with a movie
that appeals to a broad audience is the need to put
in audience-pleasing elements that sometimes feel
forced. In Talk, Talk, Talk, that element is
the subtle romance between Satsuki and Mitsuba. Their
relationship throughout the film seems to be one of
pivotal importance, but neither Mitsuba nor Satsuki
are interesting enough characters to make it engaging.
The audience wants to see them together because they're
young, good-looking and likable. But when their character
traits are summed up with the words "glum" and "stiff",
the film is forced to fall back on the other subplots
to keep things interesting. Sometimes pitting a man
and a woman together in an "odd couple" relationship
doesn't necessarily have to lead to romance. This
is one of those cases.
For a non-Japanese audience,
the charm of Talk, Talk, Talk may be harder
to find. As mentioned before, rakugo is dependent
on not only comic timing, but also the way words are
spoken. As a result, we don't quite see how Mitsuba
is too stiff, nor do we see how he suddenly becomes
funny when he's simply telling the same joke. However,
for the other characters, the point isn't how good
their own rakugo routines are, but rather how
learning rakugo can help them overcome their
own problems. The ability of the filmmakers to juggle
traditional Japanese culture and universally understandable
storytelling is what makes Talk, Talk, Talk
a winner: it satisfies Japanese audiences with something
unique to their own culture, and it also gives other
audiences something to fall back on. While one may
complain that we don't see Mitsuba's students really
learn anything in class, that is actually the ultimate
lesson of the film: There is more to learn about communicating
in the real world than any class can ever teach. (Kevin Ma
2007)
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